Monday, January 01, 2007

Tafe : Andi : 3Ds...


This Blog has been set aside for Andis 3d exploits.








EmilyAndyGeoffRohanChrisJody

Thursday, August 25, 2005

Tafe : Ian Newton...


I am asking for an extension of 2wks(252hrs) on all assesible tasks that are current assesible tasks to respond correctly to Ian Newton.

Tuesday, July 19, 2005

Tafe : Andi : week 1 : 7872A Digital Media Components and products (2)


2 Class delivery topic (30%)
style="color:#ff9966;">Due:

14-08-2005


3rd world countries and eliminating 3rd world poverty, using

Open Source I.T. to Educate & Employ 3rd world people in

advertising/GCI cells.

OMG, WTF N00b I M gunna Eat tis Blog.
2000 wrds eaten jus as I wz gon' post.
Rawr. :P




Hardware:

SIM card readers:
Electus : Xdc5102
Satcom : Sat1432

Tafe : Andi : week 1 : 7872A Digital Media Components and Products (1)



-Hardware-
21" Tv to view the VCR and Atari ST output on,
VCR Beta/VHS used to record the compiled image on,
Video camera used to capture live images,
Printer A4 300 DPI used to print out Fliers,
Atari 1040ST used to generate the digital A/V

imagery,
1Mb Hdd used to store and process backup data,
Null Modem used to render farm and communicate

through specialist software,
1024Kb RAM used by the processor to buffer its

processes,
360k FDD used to transport and store information on,

for transport purposes.
-Software-
Gem paint used to audit/author still/motion imagery,
Midi Music used to generate and compose and digitize

audio,
Stos used to generate any required utilities that

weren't present. Making the programs that you needed to compose

complete A/V delights,
Fractal Generators used to create special video

effects,
3d generators / editors used to author/audit 3d

environments,
Landscape Generators used to generate virtual

landscapes.


-Hardware-
15" CRT to view the images on,
2Mb Vid. card used to generate the digital imagery onto the

monitor,
400Mb Hdd used to backup authored media and store applications,
240w PSU used to power all internal hardware devices,
4Mb RAM used by the processor to buffer its processes,
Colour Printer A4 300 DPI used to print out high quality posters

at the time,
Null Modem used to render farm and network, as well as upload

information online,
Pentium 75 CPU used to generate the digital A/V media,
CDROM to import Media,
VCR Beta/VHS used to record the compiled image on,
Video camera used to capture live images,
Video capture card. used to capture video images from the

Vid.Cam., VCR,
14.4k Modem used to connect to the Internet.
-Software-
.Proprietary.
Win95 used as the OS of choice,
Paintshop pro, Ms Paint, Photoshop used to author/audit still

and motion digital imagery,
Truespace, used to generate 3d environments and imagery,
Sound tools used to audit/author Audio compilations,
Visual Basic, C, used to generate any required utilities that

weren't present. Making the programs that you needed to compose

complete A/V delights,


-Hardware-
19" LCD to view the Flat images on (reducing "CRT Curve"),

(viewing screen),
15" Touchscreen CRT used to navigate and "line tool" edit in

applications, (control screen),
16Mb Vid. card used to generate the digital imagery onto the

monitor,
18Gb Hdd used to backup authored media and store applications,
300w PSU used to power all internal hardware devices,
256Mb RAM used by the processor to buffer its processes,
Colour Printer A2 600 DPI used to print out high quality posters

at the time,
Colour Scanner A4 600 DPI used to scan high quality imagery into

the PC at that point in time,
10/100 NIC. used to render farm and network, as well as upload

information online,
200MMx CPU used to generate the digital A/V media,
CDR used to back up and transport the media,
VCR Beta/VHS used to record the compiled image on,
Video camera used to capture live images,
Video capture card. used to capture video images from the

Vid.Cam., VCR,
33.6k Modem used to connect to the Internet.
-Software-
.Proprietary.
Win95 used as the OS of choice,
Paintshop pro 3, Ms Paint, Photoshop used to author/audit still

and motion digital imagery,
Truespace, Bryce used to generate 3d environments and imagery,
Sound Blaster 32 tools used to audit/author Audio compilations,
Easy CD creator used to author the CDROMs
Visual Basic, C, Java, used to generate any required utilities

that weren't present. Making the programs that you needed to

compose complete A/V delights,
.Open Source.
Gimp used to author/audit still and motion digital imagery,
Midi toolD used to audit/author Audio compilations,
Burn used to author the CDROMs
G++ used to generate any required utilities that weren't

present. Making the programs that you needed to compose complete

A/V delights.


-Hardware-
19" LCD to view the Flat images on (reducing "CRT Curve"),

(viewing screen),
15" Touchscreen CRT used to navigate and "line tool" edit in

applications, (control screen),
32Mb Vid. card used to generate the digital imagery onto the

monitor,
20Gb Hdd used to backup authored media and store applications,
350w PSU used to power all internal hardware devices,
256Mb RAM used by the processor to buffer its processes,
Colour Printer A2 600 DPI used to print out high quality posters

at the time,
Colour Scanner A4 600 DPI used to scan high quality imagery into

the PC at that point in time,
10/100 NIC. used to render farm and network, as well as upload

information online,
P2 400mhz CPU used to generate the digital A/V media,
CDR/W used to back up and transport the media,
VCR Beta/VHSx3 used to record the compiled image on,
Video camera used to capture live images,
Video capture card. used to capture video images from the

Vid.Cam., VCR,
56K Modem used to connect to the Internet.
-Software-
.Proprietary.
Win98 used as the OS of choice,
Paintshop pro 5, Ms Paint, Photoshop 5 used to author/audit

still and motion digital imagery,
Truespace, Bryce, Maya, rhino, milkshape, 3ds max, etc... used

to generate 3d environments and imagery,
Sound Blaster 32 tools used to audit/author Audio compilations,
Easy CD creator used to author the CDROMs
Visual Basic, C, Java, used to generate any required utilities

that weren't present. Making the programs that you needed to

compose complete A/V delights,
.Open Source.
Gimp used to author/audit still and motion digital imagery,
POV raytrace, PVM used to render farm 3d enviroments,
Midi toolD used to audit/author Audio compilations,
Burn used to author the CDROMs
G++, Kylix used to generate any required utilities that weren't

present. Making the programs that you needed to compose complete

A/V delights.


-Hardware-
21" LCD to view the Flat images on (reducing "CRT Curve"),

(viewing screen),
17" Touchscreen CRT used to navigate and "line tool" edit in

applications, (control screen),
512 Mb Vid. card used to generate the digital imagery onto the

monitor,
2Tb Hdd used to backup authored media and store applications,
500w PSU used to power all internal hardware devices,
2Gb RAM used by the processor to buffer its processes,
Colour Printer A2 1440 DPI used to print out high quality

posters at the time,
Colour Scanner A2 1440 DPI used to scan high quality imagery

into the PC at that point in time,
8+Mp Video Camera used to capture live animation,
Gigabit NIC used to render farm and network, as well as upload

information online,
3+Ghz 64 bit CPU used to generate the digital A/V media,
Dual layer DVD/RW used to authored DVDs,
USB2/FW used to communicate with peripherals,
Video capture card used to capture redundant media types,
Simm Reader used to capture information from portable devices,
ADSL Modem used to connect to the Internet,
SD Card Reader used to capture information from portable

devices.
-Software-
.Proprietary.
Win XP 64 bit used as the OS of choice,
PSP, PSD, Fireworks used to Author/Audit Still/motion imagery,
Ulead 3d, Truespace, Bryce, Maya, rhino, milkshape, 3ds max,

etc... used to generate 3d environments and imagery,
Premiere Pro, Movie maker used to compile A/V media into media

industry standard formats,
Sound forge, goldwave used to audit/author digitized audio,
Flash, Director used to make portable interactive media,
.Open Source.
Cd.Dvd Rip CD/DVD authoring tool,
Gimp used to Author/Audit Still/motion imagery,
Zwystien used to compile A/V media into media industry standard

formats,
Rosegarden used to audit/author digitized audio,
Distcc used to generate any required utilities that weren't

present. Making the programs that you needed to compose complete

A/V delights,(compile farming)(Down on the Farm)
PVM used for render farming.


-Hardware-
Nano-Vid used to record Video imagery,
Nano-Phone(hearing aide)used to record audio Imagery,
Java Micro / Flash Graphical editing programs used to compile

M.M. files for publishing,
Mobile phone used as the main computer,
Simm Reader used to doc simm cards,
SD Card Reader used to store media on.
-Software-
(Java-Micro, Flash Mob.)
Under Development.



-Hardware-
Brainwave Decoders used to decrypt the matrix of EM-waves

transmitted inside your cranium,
Wireless Transceivers used to transcieve the em-wave lengths

from inside your cranium,
Long term memory used to store the media compilations,
Cranium bound nano-constructs used to store imagery.
-Software-
Short term memory used for on the fly A/V/E/S(Audio, Video,

Emotional, Sensory.),
Long term memory based protocols, learned by using fast image

swapping.

Thank you
Malcom

P.S. Paranoia.
Satellite will even be able to transcieve the EM wavelengths

that are used by the cranium, so if you are narcissistic in

intent, "Screwed on You", but if you are assistful and forward

thinking you, may find this a much more enjoyable time.
Either way don't fret or worry about it. It's all Good.

Tafe : Andi : week 1 : 7872A Digital Media Components and

Media Components and Products

Assessment Tasks

1 Assignment on Hardware (30%)
Hardware (including peripherals) needed for a digital media

developer (3D animator) to set up own business. 1000 words

2 Class delivery topic (30%)
Choose from the following list
• Issues relating to rapid technological change including

electronic media and digital photography
• Digital representation of sound and sampling techniques
• Digital representation of video and how it works
• Attributes and job description and skills required of a

digital media specialist (eg 3D animator)
• Choose a digital media element (eg DVD or video) and describe

its features. Outline the benefits and drawbacks and how it

works
• Describe the historical development of digital media
• Outline current and future trends in digital media development
• Identify and distinguish the suitability of the use of digital

media with respect to a variety of output types (Internet, WAP

technology, CD-ROMs, DVD, iPod

3 Theory Test (40%)
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